VGA graphics were such an improvement over previous display technologies that Sierra actually rereleased some of its classic games with updated graphics and some modified play. More pixels and more colors meant a better level of detail for the gamer. By the early 1990s, EGA gave way to Video Graphics Array (VGA) technology. By the time the first King’s Quest was unleashed upon the world, Color Graphics Adapter (CGA) technology had given way to Enhanced Graphics Adapter (EGA) technology. As 1980s home computing graphics technology improved and paved the way for the early 1990s, so did the animated graphical adventure worlds created by Sierra On-Line grow more detailed and artistically rendered.
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